extends "../changchun-2/changchun-2.gd"


func _extInit():
	._extInit()
	lv = 3             #等级的设置
	addSkill("导弹命中后，若目标仍存活，则立即再次对其发射导弹", "饱和打击")

func onAtkEnd(atkInfo):
	.onAtkEnd(atkInfo)
	if atkInfo.skill == "导弹" and not atkInfo.hitCha.isDeath and missileCap > 0:
		missileLoad(atkInfo.hitCha)